Dota 2 100 Lucent Beam Dmg Effect On Ult

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Dota 2 100 Lucent Beam Dmg Effect On Ult Rating: 7,4/10 5296 votes

Luna is a hard carry that can perform well even in early and midgames because of Lucent Beam and Eclipse. Her aura is somewhat overpowered (IMO) as it effectively gives her great night vision while buffing her ally heroes' damage, making push strats highly viable early on in the game (and early Roshan attempts much more easily). DOTAFire & Defense of the Ancients Dota 2 is a multiplayer Action RTS game. It began as a user-made modification for Warcraft 3 and has grown into one of the most played online games in the world. Jan 08, 2018  Find top Huskar build guides by DotA 2 players. Create, share and explore a wide variety of DotA 2 hero guides, builds and general strategy in a friendly community. That combined with Lucent Beam provides a ton of nuke damage. Just make sure you right click him to get the full effect. Heaven’s Halberd is a great pick up as you can. . = average gain over dipol in free-space / for comparison: 2 el monobander 4 dBd, 3 el 5-6 dBd. = average gain at 20m above ground (= dBd + 2.15 dB isotropic + about 5 dB ground reflection). Nerfing it means buffing jugg too because they both will deal the same building damage. Lucent beam needs no nerf actually. Its actually her ult that makes her near op. Eclipse scale well till late game. If you reduce the damage multiplier she will be dogshit and cant be played because it is her main farming ability and hero damage ability. Sep 30, 2014  All these HoN did over two years ago; about godamn time Dota 2 caught up to the future. The offlane will be the deciding lane this patch. About fucking time Dota2 had a proper physical and pure damage system. But playing Luna her range on Lucent Beam seemed pretty absurd. Khaz 2014-09-29 09. But when combined with her move speed and ult.

Dota 2 100 Lucent Beam Dmg Effect On Ult
fx

Despite me loving luna, i feel like there need to be some nerf.
>moon glaives no longer effect building.
> lv 25 talent nerf from 15 all stats to 10 or 12 all stats

Tutz^

Moon glaives to no longer affect buildings would be an overkill.

Reduce the damage multiplier on glaives instead.

Reduce the Lucent beam cast range by 100 to make her laning even harder.

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Reduce base ms by 7 or so.

fx

Well have you seen a luna killing your tower while clearing creepwave and damaging enemy? Hitting a rax and you kill both rax in 0.1 sec?she already deal enough damage to building. Nerfing it means buffing jugg too because they both will deal the same building damage. Lucent beam needs no nerf actually. Its actually her ult that makes her near op. Eclipse scale well till late game. If you reduce the damage multiplier she will be dogshit and cant be played because it is her main farming ability and hero damage ability.

ban 1515
1-IceTea 🌟
Beam
fx

We only need eclipse nerf and moon glaives not effect building

Illyasviel
:pensive:

Moon glaives not affectinf buildings is like removing some of the definition of luna. Just reduce the dmg of glaive bounces on buildings instead of take it away. Or reduce ger attack range so she has to get closer to the tower to siege highground. Actually both.

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fx

@daddy holy shit that is actually a great idea. Her attack range reduce means nothing actually. I have so many situation where 2-3 enemy chasing me and i reach the highground at the river and turn around casting ult killing everyone. It just sad how bad is jugg compared to luna. The top picks for pro player pos 1 is luna or lifestealer. Ls is good no matter what because his infest is very good and cant be nerf. I would like to see the top pick is jugg luna ls gyro actually

huntergatherer
evy

Dota 2 100 Lucent Beam Dmg Effect On Ult Data

Gyro was a better luna
Now it's the opposite
Actually any hero is bad compared to luna
A one dimensional hero getting first picked in both pro scene and pub games should tell you something

>tfw no gamer girl peeing gf
:pensive:

Jugg is still picked you mong0l0id. Luna is just SPAMMED. In coming up with ideas that wont actually cripple the hero into oblivion that happens so frequently in nerfing. Im pretty sure that although eclipse is strong it isnt what breaks the hero, and thats the aura and glaives farming and shit. I guess i wud nerf her agi gain back to 2.9 and lower her movespeed by 10. Reduce glaives dmg on buildings to 40% instead of 60%.

HODLGANG
PAFF

Honestly i'd want to give her a small nerf but with a meta shift instead. Might bring heroes back from the grave

Dota 2 100 Lucent Beam Dmg Effect On Ultrasound

But that wont happen since 7.xx has only been up for 2 months with nothing major happening yet